Abstract
Doorstep scams are scams, often happening at the front door, in which a con artist has a convincing, but fraudulent, story with the purpose of coming into your house and/or stealing money. Various campaigns to educate people exist, but they do not focus on the verbal skills people can use to prevent themselves from becoming a victim. This paper describes the conceptual design of a proposed training application. This application will provide an agent-based learning environment for high-risk doorstep scam victims. In order to create a training application, field research has been done to the content and progress of doorstep scams, which is used to create interactive scenarios.
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Notes
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Definition based on: en.wikipedia.org/wiki/Phishing.
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Definition based on: en.wikipedia.org/wiki/Social_engineering_(security).
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van der Lubbe, L.M., Bosse, T., Gerritsen, C. (2018). Design of an Agent-Based Learning Environment for High-Risk Doorstep Scam Victims. In: Bajo, J., et al. Highlights of Practical Applications of Agents, Multi-Agent Systems, and Complexity: The PAAMS Collection. PAAMS 2018. Communications in Computer and Information Science, vol 887. Springer, Cham. https://doi.org/10.1007/978-3-319-94779-2_29
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