Advertisement

A 3D Visualization Application of Zlín in the Eighteen-Nineties

  • Pavel Pokorný
  • Pavla Dočkalová
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 765)

Abstract

This paper describes a 3D interactive web application which visualizes the appearance of the town of Zlín in the Eighteen-nineties. The Blender software suite was used to create a complex 3D model of Zlín and its municipality in previous years. Now, this model has been revisited, improved and extended. This was followed by work in order to convert it into a 3D web application. The Blend4Web - which is an external software module that extends Blender was used to do this. In order to obtain an application with the correct level of interactivity and rendered image outputs, it is necessary to set all of the corresponding parameters and to optimize them.

Keywords

Modeling Visualization Application History 

References

  1. 1.
    Ward, M.: Interactive Data Visualization: Foundations, Techniques, and Applications, 1st edn. A K Peters Ltd., India (2010). ISBN 978-1568814735Google Scholar
  2. 2.
    Pokluda, Z., Nováček, S.: Zlín ve fotografii (1890-1950). 1st edn. ESPRINT a Nadace Tomáše Bati, Zlín (2008). ISBN 978-80-254-3144-3Google Scholar
  3. 3.
    Estranky Zlin Homepage. http://www.zlin.estranky.cz/. Accessed 05 Dec 2017
  4. 4.
    Pokorný, P., Dorazínová, I.: The 3D Visualization of the town Zlín at the turn of the 19th/20th century. In: Proceedings of the 5th WSEAS International Conference on Visualization, Imaging and Simulation, pp. 154–158. Sliema, Malta. Wseas Press (2012). ISBN 978-1-61804-119-7, ISSN 1790-5117Google Scholar
  5. 5.
    Blender – Free and Open Source 3D Creation Suite. https://www.blender.org/. Accessed 05 Dec 2017
  6. 6.
    Blend4Web – Unleashing the Power of 3D Internet. https://www.blend4web.com/en/. Accessed 05 Dec 2017
  7. 7.
    Blender manual. https://docs.blender.org/manual/en/dev/. Accessed 05 Dec 2017
  8. 8.
    Parisi, T.: WebGL: Up and Running, 1st edn. O’Reilly, Sebastopol (2012). ISBN 978-1-449-32357-8Google Scholar
  9. 9.
    Pilgrim, M.: HTML5: Up and Running, 1st edn. O’Reilly, Sebastopol (2010). ISBN 978-0-596-80602-6Google Scholar
  10. 10.
    Daggett, M.E.: Expert JavaScript, 1st edn. Apress, New York (2013). ISBN 978-1-4302-6097-4Google Scholar
  11. 11.
    Rischapter, R.: JavaScript JSON Cookbook, 1st edn. Packt Publishing, Birmingham (2015). ISBN 978-1-78528-690-2Google Scholar
  12. 12.
    Textures for 3D, graphic design and Photoshop! https://www.textures.com/. Accessed 05 Dec 2017
  13. 13.
    GIMP – GNU Impage Manipulation Program. https://www.gimp.org/. Accessed 05 Dec 2017

Copyright information

© Springer International Publishing AG, part of Springer Nature 2019

Authors and Affiliations

  1. 1.Department of Computer and Communication Systems, Faculty of Applied InformaticsTomas Bata University in ZlínZlínCzech Republic

Personalised recommendations