VisHair: A Wearable Fashion Hair Lighting Interaction System
From Apple Watch to Nike HpyerAdapt, wearables and fashion are combining more and more tight. To meet the increasing demands of novel and useful interactive fashion wearables, we design and present VisHair, a head mounted fashion lighting interaction system based on wearable technology which is upgraded from LightingHair. The system mainly discuss how light media emerges in our daily fashion life and the new possibilities brought with interaction and visualization. We build the VisHair system with LED, optical fiber, Arduino with sensors, and mobile APP software. And tests were organized in 3 scenarios (according to 3 level of functions) of self-awareness, arousal awareness and social interaction to see how environment and interactions can provide aesthetic support in personal headwear. However, there’re limitations of the system, but the feedback from users are positive and many are willing to see VisHair in market.
KeywordsInteractive aesthetic Wearable media Intelligent lighting Entertainment
The authors thanks all the reviewers for providing valuable insights and suggestions that have helped in substantially improving this paper, as well as all volunteers for general support. This project is supported by the National Natural Science Foundation of China (Grant No. 61332017) and Zhejiang Science and Technology Project (Grant No. 2017C31097).
- 1.Kim, Y., Cho, Y.: SIGCHI extended abstracts: gravity of light. In: CHI 2013 Extended Abstracts on Human Factors in Computing Systems (2013)Google Scholar
- 2.Tao, Y., et al.: Situated apparel: designing to reinforce affective communication. In: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 529–532. ACM, Stanford, California, USA (2015)Google Scholar
- 3.Karahalios, K.G., Dobson, K.: Chit chat club: bridging virtual and physical space for social interaction. In: 2005 Conference on Human Factors in Computing Systems, CHI 2005, Portland, Oregon, USA, April 2005Google Scholar
- 4.Karahalios, K., Donath, J.: Telemurals: linking remote spaces with social catalysts. In: Conference on Human Factors in Computing Systems, CHI 2004, Vienna, Austria, April 2004Google Scholar
- 6.Vega, K., Cunha, M., Fuks, H.: Hairware: conductive hair extensions as a capacitive touch input device. In: Proceedings of the 20th International Conference on Intelligent User Interfaces Companion. ACM, Atlanta, Georgia, USA (2015)Google Scholar
- 7.Li, B., Zheng, D., Lu, Y., et al.: LightingHair Slice: situated personal wearable fashion interaction system. In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 1824–1828. ACM (2017)Google Scholar
- 8.Arduino Homepage. https://www.arduino.cc/. Accessed 20 Jan 2018
- 9.Optical Fiber. https://en.wikipedia.org/wiki/Optical_fiber. Accessed 20 Jan 2018
- 11.Kaya, N., Epps, H.: Relationship between color and emotion: a study of college students. Coll. Student J. 38(3), 396 (2004)Google Scholar
- 13.International Affective Picture System (IAPS). http://csea.phhp.ufl.edu/media.html. Accessed 20 Jan 2018