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A Tour in the Archaeological Site of Choirokoitia Using Virtual Reality: A Learning Performance and Interest Generation Assessment

  • Maria ChristofiEmail author
  • Christos Kyrlitsias
  • Despina Michael-GrigoriouEmail author
  • Zoe Anastasiadou
  • Maria Michaelidou
  • Ioanna Papamichael
  • Katerina Pieri
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10754)

Abstract

A Virtual Reality (VR) application of the archaeological site of Choirokoitia has been designed and developed. The virtual reconstruction of the site simulates its current structure and is based on real data acquisition. The VR application allows the participants to virtually navigate through the archaeological site and acquire historical information for various important points of it. This study assesses the learning performance of the application’s users and their interest for the topic. Findings demonstrated a strong significant improvement in learning performance of the users with the change in their interest following a bell-shaped distribution. This indicates that the developed VR application can be used as a teaching tool for Cultural Heritage purposes.

Keywords

Virtual Reality Cultural Heritage Virtual worlds Virtual heritage Learning assessment 

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.GET Lab, Department of Multimedia and Graphic ArtsCyprus University of TechnologyLimassolCyprus

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