Using a Multi-agent System for Overcoming Flickering Effect in Distributed Large-Scale Customized Lighting Design

  • Adam Sędziwy
  • Leszek Kotulski
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10751)


Designing of the large scale roadway lighting installations is a complex task for the sake of its computational complexity. Additionally, each project has to meet the mandatory lighting standard requirements and business constraints such as investment costs of an installation, its energy efficiency and so on. The important issue one has to face to comply with lighting standards in the large-scale projects is resolving all conflicts arising in areas where two or more streets with different lighting requirements meet. The common problem for such shared areas is that the installation’s adjustments depend on for which street they were calculated. This behavior may cause the flickering effect (Note that the term flickering refers in this article to a non convergent behavior of an optimization process and not to a light flickering).The agent-based method of lighting design proposed in the previous works assumed optimization with agents traversing a global structure representing an urban area and adjusting subsequent installations. Now we propose yet another method relying on a multi-agent system approach, assuming that agents operate on the local portions of global data. We also discuss the flickering effect being a result of conflicts among agents and propose methods of their resolution. It has to be stressed that overcoming this problem is necessary for making the proposed approach to be applicable in practical solutions.


Multi-agent system Custom lighting design LED Flickering effect 


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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.AGH University of Science and TechnologyKrakówPoland

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