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OO Programming Principle: A Game In-Text GuessInt

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Learning Java with Games
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Abstract

This chapter starts learning Java with games. Some simple games deal with Strings only. We call them as games in-text. We selected one of such game as our starting point. The game is called GuessInt that is a two persons’ verbal guessing game. One person thinks of an integer between 1 and 100. The other person guesses what the integer would be. From the story of the game to a pseudo code and finally to an implementation, the entire process demonstrates the object-oriented programming principle, discusses several important Java control statements, and touches the try-catch block for exception handling.

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Xu, Cw. (2018). OO Programming Principle: A Game In-Text GuessInt. In: Learning Java with Games. Springer, Cham. https://doi.org/10.1007/978-3-319-72886-5_3

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  • DOI: https://doi.org/10.1007/978-3-319-72886-5_3

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-72885-8

  • Online ISBN: 978-3-319-72886-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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