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Exploring Context-Aware Activities to Enhance the Learning Experience

  • Jannicke Baalsrud Hauge
  • Ioana Andreea Stefan
  • Antoniu Stefan
  • Massimiliano Cazzaniga
  • Pau Yanez
  • Tomasz Skupinski
  • Francois Mohier
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10653)

Abstract

Mobile geolocation applications have been growing in popularity in the last decade. The ability to run a service on a mobile device that provides facts or recreational information to users opens up new opportunities to create engaging learning contexts. However, the potential of such services has not been fully exploited within educational settings, as compiling functional, student-friendly, context-aware learning journeys required advanced programming skills. The authors discuss this challenge and present tools that facilitate the construction of gamified learning paths, which integrate context-aware activities and minigames as motivational drivers for learning. The paper reports on the user testing feedback obtained in workshop settings.

Keywords

Authoring tools Learning path STEM Minigames Beacons QR codes GPS Learning experiences 

Notes

Acknowledgement

This research is partially funded under the Horizon 2020 Framework Program of the European Union, BEACONING – Grant Agreement 68676 and by Unitatea Executiva pentru Finantarea Invatamantului Superior, a Cercetarii, Dezvoltarii si Inovarii (UEFISCDI) in Romania, Contract no. 19/2014 (DESiG).

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.BIBA – Bremer Institut für Produktion und Logistik GmbHBremenGermany
  2. 2.Royal Institute of TechnologySödertäljeSweden
  3. 3.Advanced Technology SystemsTargovisteRomania
  4. 4.ImaginaryMilanItaly
  5. 5.Geomotion GamesBarcelonaSpain
  6. 6.IfinityWarsawPoland
  7. 7.SGNSWarsawPoland
  8. 8.ORT FranceParisFrance

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