Abstract
While much research on immersive storytelling practices is focused on outcomes and audience experiences, much less attention has hitherto been given to research on the relationship of such outcomes and experiences to the design process. In this paper, we introduce the distinction between two modes of design to the domain of immersive storytelling: ‘plans’ and ‘situated actions’. In a small comparative case study, we investigate how these two modes of design affect the creative outcomes of the design process of immersive stories and their reception. The case study reveals important relations between the method chosen to design an immersive story and aspects of the outcomes of such design processes, which emphasizes the importance of the mode of design in creating immersive stories.
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Lugthart, S., van Dartel, M., Quispel, A. (2017). Plans Versus Situated Actions in Immersive Storytelling Practices. In: Nunes, N., Oakley, I., Nisi, V. (eds) Interactive Storytelling. ICIDS 2017. Lecture Notes in Computer Science(), vol 10690. Springer, Cham. https://doi.org/10.1007/978-3-319-71027-3_4
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DOI: https://doi.org/10.1007/978-3-319-71027-3_4
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