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Thinning the Fourth Wall with Intelligent Prompt

  • Rossana Damiano
  • Vincenzo Lombardo
  • Antonio Pizzo
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10690)

Abstract

This paper presents a digitally enhanced model of performer–audience communion in an interactive storytelling setting, based on an intelligent prompt system. The audience response is taken into account through emotion detection; the performer decides about her/his attitude towards the audience. The intelligent prompt advises the performer about how to continue the story. The model, named DoPPioGioco (“DoublePlay”), has been implemented as a prototype system, a virtual environment that realizes a feedback loop between the performer and audience.

Keywords

Intelligent prompt Story editing Emotion models 

Notes

Acknowledgments

The authors acknowledge James Ryan for having provided the software for the city simulation.

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Rossana Damiano
    • 1
    • 3
  • Vincenzo Lombardo
    • 1
    • 3
  • Antonio Pizzo
    • 2
    • 3
  1. 1.Dipartimento di InformaticaUniversità di TorinoTurinItaly
  2. 2.Dipartimento di Studi UmanisticiUniversità di TorinoTurinItaly
  3. 3.CIRMAUniversità di TorinoTurinItaly

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