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Revisited and Remixed

  • Punya Mishra
  • Danah Henriksen
Chapter
Part of the SpringerBriefs in Educational Communications and Technology book series (BRIEFSECT)

Abstract

This chapter explores the idea of creativity as “variations on a theme” and grounds this in actual cases of creative practice. Specifically, we seek to explain how combinatorial creativity can lead to uniquely novel output where it is difficult to see any traces of the influence it was derived from? We ground this discussion by digging deeper into specific examples taken from the world of puzzle and game design. Essentially, we argue that spotting more complex and less-obvious variables (and seeing how they can be reconfigured) is more amenable to people with a wider diversity of experiences and depth of knowledge across different disciplines. This supplies a person with a richer repository of inspiration and the potential to see more prospects than people with narrower foundations.

References

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Copyright information

© AECT 2018

Authors and Affiliations

  • Punya Mishra
    • 1
  • Danah Henriksen
    • 1
  1. 1.Mary Lou Fulton Teachers CollegeArizona State UniversityTempeUSA

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