Abstract
Research has shown that there is a fundamental contradiction at the heart of the creative process—in that creativity requires both deep disciplinary knowledge and the ability to break disciplinary boundaries. Transdisciplinary thinking, we argue, offers a set of meta-level skills that help people transfer information creatively from one domain to another. A transdisciplinary approach towards creativity has significant implications for how we incorporate creativity in classroom contexts. We introduce the notion of (in)disciplined learning as a way to address the problem of generic, content-neutral approaches to incorporating creativity in educational contexts. Educators need to understand that creativity happens in a discipline or context; while acknowledging that, at the same time it is “indisciplined,” i.e., cuts across disciplinary boundaries through divergent thinking and imagination.
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This chapter is edited and derived from the following article, which originally appeared in the journal TechTrends (with permission from the publisher and editor). With thanks and credit to the Deep-Play Research Group and authors as noted:
Mishra, P., Henriksen, D. & The Deep-Play Research Group (2012). On being (in)disciplined. TechTrends 56(6), 18-21.
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Mishra, P., Henriksen, D. (2018). On Being (In)Disciplined. In: Creativity, Technology & Education: Exploring their Convergence. SpringerBriefs in Educational Communications and Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-70275-9_5
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