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Development of Real-Time Analysis System of Match Playing Time for Water Polo Player

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Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017) (IACSS 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 663))

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Abstract

According to the official rule of water polo, player substitution is allowed whenever the coach needs without restriction of times. Thus, information of total playing time for each player will be effective in real-time for the water polo coach as one of decisive information for player substitution. The purpose of present study is to develop a system which enables water polo coach to grasp the playing time of each player by using a tablet device during the match in real-time. A relational database software FileMaker Pro12 and mobile template FileMaker Go were used to develop playing time calculating system for water polo, and an iPad-mini was used as inputting apparatus. An operator with iPad-mini observe the match and input official playing time information and the cap number of player who participating on the water polo field at every substitution time. Total playing time for each player are showed on the same screen as inputting on iPad, which enables the coach to know objective information concerning the opportunity of player substitution.

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References

  1. Fina Water Polo Rules. https://www.fina.org/sites/default/files/finawprules_20152017.pdf. Accessed 04 May 2017

  2. Omega Timing Results Homepage. http://www.omegatiming.com/Sport?sport=AQ. Accessed 04 May 2017

  3. Enomoto, I., Suga, M., et al.: A notational match analysis of the 2001 women’s water polo world championships. In: Jean-Claude, C. (eds.) Biomechanics and Swimming IX: Proceedings of the IXth World Symposium on Biomechanics and Medicine in Swimming, pp. 487–492. University of Saint-Etienne, Saint-Etienne (2003)

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  4. Hideki, T., Nishijima, T., Enomoto, I., Stewart, A.: Determining factors of game performance in the 2001 world water polo championships. J. Hum. Mov. Stud. 49, 333–352 (2005)

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Correspondence to Itaru Enomoto .

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© 2018 Springer International Publishing AG

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Enomoto, I., Suga, M., Minami, T. (2018). Development of Real-Time Analysis System of Match Playing Time for Water Polo Player. In: Lames, M., Saupe, D., Wiemeyer, J. (eds) Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017). IACSS 2017. Advances in Intelligent Systems and Computing, vol 663. Springer, Cham. https://doi.org/10.1007/978-3-319-67846-7_8

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  • DOI: https://doi.org/10.1007/978-3-319-67846-7_8

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-67845-0

  • Online ISBN: 978-3-319-67846-7

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