Modeling Players

  • Georgios N. YannakakisEmail author
  • Julian Togelius


This chapter is dedicated to players and the use of AI for modeling them. This area of research is often called player modeling [782, 636]. We take player modeling to mean the detection, prediction and expression of human player characteristics that are manifested through cognitive, affective and behavioral patterns while playing games.


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Copyright information

© Springer International Publishing AG 2018

Authors and Affiliations

  1. 1.Institute of Digital GamesUniversity of MaltaMsidaMalta
  2. 2.Department of Computer Science and EngineeringNew York UniversityBrooklynUSA

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