Abstract
In this study, a video-games based training platform that aims to provide user-specific physical and cognitive tasks is developed so that children with Down Syndrome can continue their training autonomously at home. For this purpose, a set of video games which addresses physical activities (balance and feet coordination) and cognitive tasks (abstraction, memory and word-forming) are being designed and implemented. During the gameplays, center of pressure, brain activity and electrodermal activity measurements are done to identify the specific needs of the child and to tailor a training programme that addresses these difficulties.
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Acknowledgements
This work is fully supported by The Scientific and Technological Research Council of Turkey (TÜBİTAK) under TÜBİTAK 2232 – Reintegration Research Fellowship Program and the Project ID is: 115C088.
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© 2017 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Surer, E. (2017). Physical and Cognitive Training of Children with Down Syndrome Using Video Games. In: Gaggi, O., Manzoni, P., Palazzi, C., Bujari, A., Marquez-Barja, J. (eds) Smart Objects and Technologies for Social Good. GOODTECHS 2016. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 195. Springer, Cham. https://doi.org/10.1007/978-3-319-61949-1_38
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DOI: https://doi.org/10.1007/978-3-319-61949-1_38
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