Key Historical Visions for the Future of Computing and Digital Media

  • Rae Earnshaw
Part of the SpringerBriefs in Computer Science book series (BRIEFSCOMPUTER)


From the earliest days of the development of computers there is clear evidence of visionary thinking that went far beyond the current capability. These developments and this visionary thinking are identified and summarized. In turn, hardware, software, interfaces, and applications have been revolutionized from the earliest days of computing to today. At the same time, a number of the transitions did not appear to develop seamlessly from one to the next but were constrained by a number of cultural or organizational factors. Developments in computing and digital media are not solely determined by the latest advances in technology.


Hyperlinks World wide web Digital repositories Transformative effects Online collaboration Higher level tools Client-server computing Personal computer Networked computers Interactive displays Desktop computing Information access Information search 

Further Reading

  1. Berners-Lee, T.: Weaving the Web: The Past, Present, and Future of the World Wide Web by Its Inventor. pp. 256. Texere Publishing, Knutsford (2000)Google Scholar
  2. Beyer, K.W.: Grace Hopper and the Invention of the Information Age. pp. 404. MIT Press, Cambridge (2012)Google Scholar
  3. Isaacson, W.: Steve Jobs: The Exclusive Biography. pp. 592. Abacus, London (2015)Google Scholar
  4. Maeda, J., Negroponte, N.: Maeda@Media, pp. 480, Thames and Hudson, London (2000)Google Scholar
  5. Negroponte, N.: Being Digital. pp. 256. Hodder and Stoughton, London (1995)Google Scholar
  6. Vince, J.A., Earnshaw, R.A. (eds.): Digital Convergence: The Information Revolution, pp. 350, Springer, London (1999). ISBN: 1-85,233-140-2.
  7. Waldrop, M.M.: The Dream Machine: J.C.R.Licklider and the Revolution that Made Computing Personal. pp. 512. Penguin Books, London (2002)Google Scholar


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Copyright information

© The Author(s) 2017

Authors and Affiliations

  • Rae Earnshaw
    • 1
    • 2
  1. 1.Centre for Visual Computing, Faculty of Engineering and InformaticsUniversity of BradfordBradfordUK
  2. 2.School of Creative ArtsWrexham Glyndŵr UniversityWrexhamUK

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