Versatile Augmented Reality Scenes for Tangible Interaction in Real-World Environments

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10325)


An increasing interest of large IT companies in the area of augmented reality (AR) technology has been observed recently. This opens up new possibilities for a wide adoption of the AR technology in the daily lives of users. However, a major problem is the lack of useful AR content, which could be presented in different real-world environments of multiple users. In this paper, a new approach to AR content creation is presented. The approach, called VARS (Versatile Augmented Reality Scenes), enables to create versatile AR scenes that can be presented in a variety of real-world environments containing different physical objects. This approach is based on semantic loose coupling of physical objects present in the user’s environment with abstract objects defined in the AR scenes. Also, an example application of the proposed approach in an education domain is presented.


Augmented reality Tangible user interfaces Semantics 



This research work has been supported by the Polish National Science Centre (NCN) Grant No. DEC-2012/07/B/ST6/01523.


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Poznań University of Economics and BusinessPoznańPoland

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