Skip to main content

Virtual Environments for Motor Fine Skills Rehabilitation with Force Feedback

Part of the Lecture Notes in Computer Science book series (LNIP,volume 10324)

Abstract

In this paper, it is proposed an application to stimulate the motor fine skills rehabilitation by using a bilateral system which allows to sense the upper limbs by ways of a device called Leap Motion. This system is implemented through a human-machine interface, which allows to visualize in a virtual environment the feedback forces sent by a hand orthosis which was printed and designed in an innovative way using NinjaFlex material, it is also commanded by four servomotors that eases the full development of the proposed tasks. The patient is involved in an assisted rehabilitation based on therapeutic exercises, which were developed in several environments and classified due to the patient’s motor degree disability. The experimental results show the efficiency of the system which is generated by the human-machine interaction, oriented to develop human fine motor skills.

Keywords

  • Rehabilitation
  • Unity3D
  • Virtual reality
  • Orthosis
  • Fine motor skills
  • Force feedback

This is a preview of subscription content, access via your institution.

Buying options

Chapter
GBP   19.95
Price includes VAT (United Kingdom)
  • DOI: 10.1007/978-3-319-60922-5_7
  • Chapter length: 12 pages
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
eBook
GBP   47.99
Price includes VAT (United Kingdom)
  • ISBN: 978-3-319-60922-5
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
GBP   59.99
Price includes VAT (United Kingdom)
Fig. 1.
Fig. 2.
Fig. 3.
Fig. 4.
Fig. 5.
Fig. 6.
Fig. 7.
Fig. 8.
Fig. 9.
Fig. 10.
Fig. 11.
Fig. 12.
Fig. 13.

References

  1. Holden, M.K.: Virtual environments for motor rehabilitation: review. Cyberpsychol. Behav. 8(3), 187–211 (2005). Discussion 212–219

    CrossRef  Google Scholar 

  2. Rose, F.D., Brooks, B.M., Rizzo, A.A.: Virtual reality in brain damage rehabilitation: review. CyberPsychol. Behav. 8(3), 241–262 (2005)

    CrossRef  Google Scholar 

  3. Organización Mundial de la Salud and Banco Mundial: Informe mundial sobre la discapacidad (Resumen), Organ. Mund. la Salud, p. 27 (2011)

    Google Scholar 

  4. Parker, V.M., Wade, D.T., Hewer, R.L.: Loss of arm function after stroke: measurement, frequency, and recovery. Int. Rehabil. Med. 8(2), 69–73 (1986)

    CrossRef  Google Scholar 

  5. Lai, S.M., Studenski, S., Duncan, P.W., Perera, S.: Persisting consequences of stroke measured by the stroke impact scale. Stroke 33(7), 1840–1844 (2002)

    CrossRef  Google Scholar 

  6. Yazid, M.: Development of a potential system for upper limb rehabilitation training based on virtual reality. In: 2011 4th International Conference on Human System Interactions HSI 2011, pp. 352–356 (2011)

    Google Scholar 

  7. Petersen, R.: Mild cognitive impairment 56, 303–309 (2014)

    Google Scholar 

  8. WHO: International classification of impairment, disabilities and handicaps. World Health Organization, Geneva, May 1976 (1980)

    Google Scholar 

  9. van Swieten, J.C., Koudstaal, P.J., Visser, M.C., Schouten, H.J., van Gijn, J.: Interobserver agreement for the assessment of handicap in stroke patients. Stroke 19(5), 604–607 (1988)

    CrossRef  Google Scholar 

  10. Krampe, R.T.: Aging, expertise and fine motor movement. Neurosci. Biobehav. Rev. 26(7), 769–776 (2002)

    CrossRef  Google Scholar 

  11. van Vliet, P.M., Wulf, G.: Extrinsic feedback for motor learning after stroke: what is the evidence? Disabil. Rehabil. 28(13–14), 831–840 (2006)

    CrossRef  Google Scholar 

  12. Byl, N., et al.: Effectiveness of sensory and motor rehabilitation of the upper limb following the principles of neuroplasticity: patients stable poststroke. Neurorehabil. Neural Repair 17(3), 176–191 (2003)

    CrossRef  Google Scholar 

  13. Kizony, R., Katz, N., Weiss, P.L.: Adapting an immersive virtual reality system for rehabilitation. J. Vis. Comput. Animat. 14(5), 261–268 (2003)

    CrossRef  Google Scholar 

  14. Deutsch, J.E., Latonio, J., Burdea, G.C., Boian, R.: Post-stroke rehabilitation with the rutgers ankle system: a case study. Presence Teleoperators Virtual Environ. 10(4), 416–430 (2001)

    CrossRef  Google Scholar 

  15. Sveistrup, H.: Motor rehabilitation using virtual reality. J. Neuroeng. Rehabil. 1, 10 (2004)

    CrossRef  Google Scholar 

  16. Jack, D., et al.: Virtual reality-enhanced stroke rehabilitation. IEEE Trans. Neural Syst. Rehabil. Eng. 9(3), 308–318 (2001)

    CrossRef  Google Scholar 

  17. Alejandro, M., Cardona, C., Spitia, F.R., López, A.B.: Exoesqueletos para potenciar las capacidades humanas y apoyar la rehabilitación. Rev. Ing. Biomédica 4, 63–73 (2010)

    Google Scholar 

  18. Kuhtz-Buschbeck, J.P., Hoppe, B., Gölge, M., Dreesmann, M., Damm-Stünitz, U., Ritz, A.: Sensorimotor recovery in children after traumatic brain injury: analyses of gait, gross motor, and fine motor skills. Dev. Med. Child Neurol. 45(12), 821–828 (2003)

    CrossRef  Google Scholar 

  19. Taylor, C.L., Harris, S.R.: Effects of ankle-foot orthosis on functional motor performance in a child with spastic diplegia. Am. J. Occup. Ther. Off. Publ. Am. Occup. Ther. Assoc. 40(7), 492–494 (1986)

    CrossRef  Google Scholar 

  20. Iosa, M., et al.: Leap motion controlled videogame-based therapy for rehabilitation of elderly patients with subacute stroke: a feasibility pilot study. Top. Stroke Rehabil. 22(4), 306–316 (2015)

    CrossRef  Google Scholar 

  21. Unity (2004). https://unity3d.com/unity

  22. Andaluz, V., Salazar, P., Silva, S., Escudero, V., Bustamante, D.: Rehabilitation of upper limb with force feedback. In: 2016 IEEE International Conference on Automatica (ICA-ACCA) (2016)

    Google Scholar 

  23. Andaluz, V.H., et al.: Virtual reality integration with force feedback in upper limb rehabilitation. In: Bebis, G., et al. (eds.) ISVC 2016. LNCS, vol. 10073, pp. 259–268. Springer, Cham (2016). doi:10.1007/978-3-319-50832-0_25

    CrossRef  Google Scholar 

  24. Matos, N., Santos, A., Vasconcelos, A.: ICTs for improving Patients Rehabilitation Research Techniques. Commun. Comput. Inf. Sci. 515(97753), 143–154 (2015)

    Google Scholar 

Download references

Author information

Affiliations

Authors

Corresponding author

Correspondence to Víctor H. Andaluz .

Rights and permissions

Reprints and Permissions

Copyright information

© 2017 Springer International Publishing AG

About this paper

Cite this paper

Andaluz, V.H., Patricio, C., José, N., José, A., Shirley, L. (2017). Virtual Environments for Motor Fine Skills Rehabilitation with Force Feedback. In: De Paolis, L., Bourdot, P., Mongelli, A. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2017. Lecture Notes in Computer Science(), vol 10324. Springer, Cham. https://doi.org/10.1007/978-3-319-60922-5_7

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-60922-5_7

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60921-8

  • Online ISBN: 978-3-319-60922-5

  • eBook Packages: Computer ScienceComputer Science (R0)