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Framework for Creating Audio Games for Intelligent Personal Assistants

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Book cover Advances in Human Factors in Wearable Technologies and Game Design (AHFE 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 608))

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Abstract

Intelligent Personal Assistant (IPA) has experienced an important market growth, therefore, an increase in its development by having more people interested in devices that use this software. This opens possibilities for develop new games that people can be interested in. This article presents a framework proposal to create audio games using IPA enabled devices. In order to evaluate the framework, a prototype was designed and presented to 30 participants. The results obtained indicated that a 97.6% of the interviewees were attracted to the idea of playing a game using and IPA.

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Acknowledgments

This work was partially supported by the Escuela de Ciencias de la Computación e Informática, Universidad de Costa Rica.

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Correspondence to José Antonio Cicció .

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Cicció, J.A., Quesada, L. (2018). Framework for Creating Audio Games for Intelligent Personal Assistants. In: Ahram, T., Falcão, C. (eds) Advances in Human Factors in Wearable Technologies and Game Design. AHFE 2017. Advances in Intelligent Systems and Computing, vol 608. Springer, Cham. https://doi.org/10.1007/978-3-319-60639-2_21

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  • DOI: https://doi.org/10.1007/978-3-319-60639-2_21

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60638-5

  • Online ISBN: 978-3-319-60639-2

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