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A Study of Digital Media Art Utilizing 2D Animation: Digital Video Expression Using Projection Mapping and Multi Screen Techniques

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Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 591))

Abstract

This paper is about the research of the combination of PM technique with traditional animation. It can help designers create a more authentic experience exceeding to traditional animation technique. In PM concrete practicing, designers can shadow movie on an object on regular and irregular surfaces. In recent years, PM technology is applied by more and more film productions, and prevails in many advertisement and art festivals. In the concrete design steps, firstly, makes a cube, two of these cubes’ corner has been cut off to create the irregular projection. Two regular projection cubes represent spring and summer, using the bamboo and Lotus character as projected content. The other two irregular cubes represent autumn and winter, using the chrysanthemum and plum character as projected content. And then the second step, the production of projected content, author applied ink painting style to make these four plants animation.

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Correspondence to Zhipeng Feng .

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Feng, Z., Tomimatsu, K. (2018). A Study of Digital Media Art Utilizing 2D Animation: Digital Video Expression Using Projection Mapping and Multi Screen Techniques. In: Cassenti, D. (eds) Advances in Human Factors in Simulation and Modeling. AHFE 2017. Advances in Intelligent Systems and Computing, vol 591. Springer, Cham. https://doi.org/10.1007/978-3-319-60591-3_40

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  • DOI: https://doi.org/10.1007/978-3-319-60591-3_40

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60590-6

  • Online ISBN: 978-3-319-60591-3

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