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Soma-Deep as a Marker for Idealized Experience

Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 585)

Abstract

New haptic technologies have presented the field of modern design practice with new opportunities for body based interactions. In the following paper the author presents a case for a new focus of study, Soma Literacy, centered in the fields of Interaction Design and Experience. Pulling from the fields of somaesthetics (Shustermann), performance as practice (Schwiebert), and pragmatic philosophy (Dewey), the author presents a tier of experience, understood at the soma-level as the center of perception and action. The author proposes a study in soma-literacy, where the participant would be skilled to analyze, interpret, reveal, and make meaning through the bodied content present in all experience. The author then presents initial research in presenting the agenda in a participatory, body-in-motion, course format.

Keywords

Soma literacy Interaction Design Experience Design Somaesthetics Experience Tiers of experience Pedagogy Design education 

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Copyright information

© Springer International Publishing AG 2018

Authors and Affiliations

  1. 1.Carnegie Mellon University School of DesignPittsburghUSA

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