SSVEP-Based BCI in a Smart Home Scenario

  • Abdul Saboor
  • Aya Rezeika
  • Piotr Stawicki
  • Felix Gembler
  • Mihaly Benda
  • Thomas Grunenberg
  • Ivan VolosyakEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10306)


Steady state visual evoked potentials (SSVEPs)-based Brain-Computer Interfaces (BCIs) can provide hand-free human interaction with the environment. In the presented study, visual stimuli were displayed on Epson Moverio BT-200 augmented reality glasses, which can be easily used in smart homes. QR codes were used to identify the devices to be controlled with the BCI. In order to simulate a real life scenario, participants were instructed to go out of the lab to get a coffee. During this task light switches, elevator and a coffee machine were controlled by focusing on SSVEP stimuli displayed on the smart glasses. An average accuracy of 85.70% was achieved, which suggests that augmented reality may be used together with SSVEP to control external devices.


Brain-Computer Interface (BCI) Electroencephalogram (EEG) Steady state visual evoked potential (SSVEP) Visual stimuli Smart glasses Augmented reality QR-code 



This research was supported by the European Fund for Regional Development under Grant GE-1-1-047.


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Abdul Saboor
    • 1
  • Aya Rezeika
    • 2
  • Piotr Stawicki
    • 2
  • Felix Gembler
    • 2
  • Mihaly Benda
    • 2
  • Thomas Grunenberg
    • 2
  • Ivan Volosyak
    • 2
    Email author
  1. 1.Faculty of Communication and EnvironmentRhine-Waal University of Applied SciencesKleveGermany
  2. 2.Faculty of Technology and BionicsRhine-Waal University of Applied SciencesKleveGermany

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