Advertisement

ROMOT: A Robotic 3D-Movie Theater Allowing Interaction and Multimodal Experiences

  • Sergio Casas
  • Cristina Portalés
  • María Vidal-González
  • Inma García-Pereira
  • Marcos Fernández
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10237)

Abstract

In this paper we introduce ROMOT, a RObotic 3D-MOvie Theater. ROMOT is built with a robotic motion platform, includes multimodal devices and supports audience-film interaction. Differently from other similar systems, ROMOT is highly versatile as it can support different setups, integrated hardware and contents. Regarding to the setups, here we present a first-person movie, a mixed reality environment, a virtual reality interactive environment and an augmented reality mirror-based scene. Regarding to integrated hardware, the system currently integrates a variety of devices and displays that allow audiences to see, hear, smell, touch and feel the movement, all synchronized with the filmic experience. Finally, regarding to contents, here we present some samples related to driving safety and, in the discussion section, we theorize about the expansion of ROMOT for love and sex-related interactive movies.

Keywords

Multimodal Interaction 3D-movies Augmented reality Virtual reality Mixed reality Driving safety 

References

  1. 1.
    Heilig, M.L.: Sensorama simulator. Google Patents (1962)Google Scholar
  2. 2.
    Heilig, M.L.: El cine del futuro: the cinema of the future. Presence Teleoper. Virtual Environ. 1, 279–294 (1992)CrossRefGoogle Scholar
  3. 3.
    Robinett, W.: Interactivity and individual viewpoint in shared virtual worlds: the big screen vs. networked personal displays. SIGGRAPH. Comput. Graph. 28, 127–130 (1994)CrossRefGoogle Scholar
  4. 4.
    Ikei, Y., Okuya, Y., Shimabukuro, S., Abe, K., Amemiya, T., Hirota, K.: To relive a valuable experience of the world at the digital museum. In: Yamamoto, S. (ed.) HCI 2014. LNCS, vol. 8522, pp. 501–510. Springer, Cham (2014). doi: 10.1007/978-3-319-07863-2_48 Google Scholar
  5. 5.
    Matsukura, H., Yoneda, T., Ishida, H.: Smelling screen: development and evaluation of an olfactory display system for presenting a virtual odor source. IEEE Trans. Visual Comput. Graphics 19, 606–615 (2013)CrossRefGoogle Scholar
  6. 6.
  7. 7.
  8. 8.
    5D cinema extreme. http://www.5dcinema.hu/
  9. 9.
    Yecies, B.: Transnational collaboration of the multisensory kind: exploiting Korean 4D cinema in China. Media Int. Australia 159, 22–31 (2016)CrossRefGoogle Scholar
  10. 10.
    Tryon, C.: Reboot cinema. Convergence: Int. J. Res. New Media Technol. 19, 432–437 (2013)Google Scholar
  11. 11.
  12. 12.
    Groen, E.L., Bles, W.: How to use body tilt for the simulation of linear self motion. J. Vestib. Res. 14, 375–385 (2004)Google Scholar
  13. 13.
    Stewart, D.: A platform with six degrees of freedom (1965)Google Scholar
  14. 14.
    Casas, S., Coma, I., Riera, J.V., Fernández, M.: Motion-cuing algorithms: characterization of users’ perception. Hum. Factors: J. Hum. Factors Ergon. Soc. 57, 144–162 (2015)CrossRefGoogle Scholar
  15. 15.
    Nahon, M.A., Reid, L.D.: Simulator motion-drive algorithms - a designer’s perspective. J. Guid. Control Dyn. 13, 356–362 (1990)CrossRefGoogle Scholar
  16. 16.
    Casas, S., Coma, I., Portalés, C., Fernández, M.: Towards a simulation-based tuning of motion cueing algorithms. Simul. Model. Pract. Theory 67, 137–154 (2016)CrossRefGoogle Scholar
  17. 17.
    Küçük, S.: Serial and Parallel Robot Manipulators - Kinematics, Dynamics, Control and Optimization. InTech (2012)Google Scholar
  18. 18.
    Sinacori, J.B.: The Determination of Some Requirements for a Helicopter Flight Research Simulation Facility. Moffet Field (1977)Google Scholar
  19. 19.
    Olorama Technology. http://www.olorama.com/en/
  20. 20.
  21. 21.
    Portalés, C., Gimeno, J., Casas, S., Olanda, R., Giner, F.: Interacting with augmented reality mirrors. In: Rodrigues, J., Cardoso, P., Monteiro, J., Figueiredo, M. (eds.) Handbook of Research on Human-Computer Interfaces, Developments and Applications, pp. 216–244. IGI-Global (2016)Google Scholar
  22. 22.
  23. 23.
  24. 24.
  25. 25.
    Teh, J.K.S., Cheok, A.D., Peiris, R.L., Choi, Y., Thuong, V., Lai, S.: Huggy Pajama: a mobile parent and child hugging communication system. In: Proceedings of the 7th International Conference on Interaction Design and Children, Chicago, Illinois, USA, 11–13 June 2008, Proceedings, pp. 250–257. ACM (2008)Google Scholar

Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Sergio Casas
    • 1
  • Cristina Portalés
    • 1
  • María Vidal-González
    • 1
  • Inma García-Pereira
    • 1
  • Marcos Fernández
    • 1
  1. 1.Institute of Robotics and Information and Communication Technologies (IRTIC)Universitat de ValènciaValènciaSpain

Personalised recommendations