Abstract
Sustainability education and conservation have become an international imperative due to the rising cost of energy, increasing scarcity of natural resource and irresponsible environmental practices. This paper presents Makahiki, an open source serious game framework for sustainability, which implements an extensible framework for different organizations to develop sustainability games. It provides a variety of built-in games and content focused on sustainability; game mechanics such as leaderboards, points, and badges; a variety of common services such as authentication, real-time game analytics and ability to deploy to the cloud, as well as a responsive user interface for both computer and mobile devices. The successful implementation of six sustainability educational games in different organizations provided evidence regarding the ability to customize the Makahiki framework successfully to different environments in both organizational and infrastructure aspects. A serious game stakeholder experience based access method (SGSEAM) was used to formally evaluate Makahiki in order to understand the strengths and weaknesses of Makahiki as a useful serious game framework for sustainability.
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Acknowledgement
This research was supported in part by grant IIS-1017126 from the National Science Foundation; the HEI Charitable Foundation; Hawaii Electric Company; and the State of Hawaii Department of Business, Economic Development, and Tourism.
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Xu, Y., Johnson, P.M., Lee, G.E., Moore, C.A., Brewer, R.S. (2017). Design and Evaluation of the Makahiki Open Source Serious Game Framework for Sustainability Education. In: Issa, T., Isaias, P., Issa, T. (eds) Sustainability, Green IT and Education Strategies in the Twenty-first Century. Green Energy and Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-57070-9_18
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DOI: https://doi.org/10.1007/978-3-319-57070-9_18
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