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The Role of Data in the Evaluation of Networked Learning Effectiveness: An Auto-Ethnographic Evaluation of Four Experiential Learning Projects

  • Jonathan BishopEmail author
Chapter
Part of the Multimedia Systems and Applications book series (MMSA)

Abstract

Educator–learner interaction has been a key factor in the advantage traditional learning environments have had over electronic ones. This chapter explores four projects that have challenged this premise. The Young Enterprise Project showed that computers can play an important part of youth entrepreneurship, and subsequently the Emotivate Project showed how they can be an essential part of blending electronic learning with community activism and arts. The Digital Classroom of Tomorrow Project showed that it is possible to use eTwinning of the schools through networked learning. Finally, the Free Digital Project is discussed, which is an initiative that brought all the other projects together to show how through the Cloud young and disabled people can become Internet entrepreneurs.

Keywords

Network Learning Head Teacher Online Learning Environment School Inspector Local Education Authority 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Abbreviations

Blended Learning

Blended learning refers to the approach of merging offline and offline approaches to learning so as to combat the broadcasted approach to teaching

Classroom 2.0

Classroom 2.0 is an approach to networked learning that involves the partnering of learners from different schools or environments

Coasting School

A coasting school is one where the management is happy to have business as usual and where any ideas on how to improve that school might be rejected as to accept them would require accepting the school is coasting rather than improving

E-Learning

E-Learning refers to the use of digital technologies for learning and knowledge transformation

Experiential Learning

Experiential learning refers to learning through doing learning activities rather than being expected to learn from listening to a teacher lecture in a broadcasted manner

Immediate Learning

Immediate learning is an approach to teaching and learning where the learning objectives of students are instantaneously paired with those of the educator, such as through guided inquiry or the flipped classroom

Networked Learning

Networked learning is a form of e-learning that involves using networked learning environments, such as multiple websites rather than one managed learning environment

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Director of Centre for Research into Online Communities and E-Learning Systems (CROCELS)SwanseaUK

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