Skip to main content

Learning Game-Theoretic Equilibria Via Query Protocols

  • Conference paper
  • First Online:
Extended Abstracts Summer 2015

Part of the book series: Trends in Mathematics ((RPCRMB,volume 6))

  • 435 Accesses

Abstract

Query complexity is a very widespread and recurring theme in the analysis of algorithms and computational complexity. Algorithms are assumed to have access to their input data via certain stylised queries, which impose a constraint on the way an algorithm can behave. In the context of computing equilibria of games, this is a relatively recent line of work, which we review here. The talk mostly focuses on the paper Fearnley et al. (Learning equilibria of games via payoff queries. In: Proceedings of the 14th ACM-EC, pp 397–414, 2013).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 109.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 149.00
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    In a more literal sense than the common usage of this phrase.

  2. 2.

    For example, separation of randomized and deterministic computation [1, 11] in the context of computing boolean functions. Ambainis et al., [1], note that “the advantage of query complexity is that we can often prove tight lower bounds and have provable separations between different computational models. This is in contrast to the Turing machine world where lower bounds and separations between complexity classes often have to rely on unproven assumptions”.

References

  1. A. Ambainis, K. Balodis, A. Belovs, T. Lee, M. Santha, and J. Smotrovs, “Separations in query complexity based on pointer functions”, ECCC Report 98 (2015).

    Google Scholar 

  2. Y. Babichenko, “Query complexity of approximate Nash equilibrium”, ArXiv tech rept. 1306.6686 (2013); also in STOC 2014.

    Google Scholar 

  3. Y. Babichenko and S. Barman, “Query complexity of correlated equilibrium”, ArXiv tech rept. 1306.2437 (2013).

    Google Scholar 

  4. U. Bhaskar, K. Ligett, L.J. Schulman, and C. Swamy, “Achieving target equilibria in network routing games without knowing the latency functions”, ArXiv tech rept. 1408.1429 (2014).

    Google Scholar 

  5. X. Chen, Y. Cheng, and B. Tang, “Well-supported versus approximate Nash equilibria: query complexity of large games”, ArXiv tech rept. 1511.00785 (2015).

    Google Scholar 

  6. J. Fearnley, M. Gairing, P.W. Goldberg, and R. Savani, “Learning equilibria of games via payoff queries”, Proc. of 14th ACM-EC (2013), 397–414.

    Google Scholar 

  7. J. Fearnley and R. Savani, “Finding approximate Nash equilibria of bimatrix games via payoff queries”, Proc. of 15th ACM-EC (2014), 657–674.

    Google Scholar 

  8. P.W. Goldberg and A. Roth, “Bounds for the query complexity of approximate equilibria”, Proc. of 15th ACM EC (2014), 639–656.

    Google Scholar 

  9. P.W. Goldberg and S. Turchetta, “Query complexity of approximate equilibria in anonymous games”, ArXiv tech rept. (2015), 1412.6455.

    Google Scholar 

  10. A.X. Jiang and K. Leyton-Brown, “Polynomial-time computation of exact correlated equilibrium in compact games”, Procs. of ACM-EC (2011), 119–126; GEB (2013).

    Google Scholar 

  11. S. Mukhopadhyay and S. Sanyal, “Towards better separations between determinstic and randomized query complexity”, ECCC Report 107 (2015).

    Google Scholar 

  12. S. Hart and N. Nisan, “The query complexity of correlated equilibria”, 6-th SAGT; ArXiv tech rept. (2013), 1305.4874.

    Google Scholar 

  13. N. Nisan, http://agtb.wordpress.com/2009/11/19/the-computational-complexity-of-pure-nash/ (2009).

  14. C.H. Papadimitriou and T. Roughgarden, “Computing correlated equilibria in multi-player games”, Journal of the ACM 55 (3) (2008), article 14.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Paul W. Goldberg .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this paper

Cite this paper

Goldberg, P.W. (2017). Learning Game-Theoretic Equilibria Via Query Protocols. In: Díaz, J., Kirousis, L., Ortiz-Gracia, L., Serna, M. (eds) Extended Abstracts Summer 2015. Trends in Mathematics(), vol 6. Birkhäuser, Cham. https://doi.org/10.1007/978-3-319-51753-7_11

Download citation

Publish with us

Policies and ethics