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Using Games for the Phonetics Awareness of Children with Down Syndrome

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Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST,volume 176)

Abstract

Computers and technology can play a key role in supporting learning, namely for students with special educational needs. Nevertheless, despite the emphasis the society puts on the use of technology and its fast proliferation in the area of education, few initiatives focus on the specific needs of children with disabilities. Motivated by this gap, this research work proposes a computer assisted education application that targets to teach talking and reading through games. The work described herein was carried out in close cooperation with Centro Diferenças - Centro de Desenvolvimento Infantil, a child-care institution that works with children with distinct growth disorders, namely the Down syndrome.

Keywords

  • Down syndrome
  • Multi-platform
  • PhaserJS
  • Educational games
  • Neuro-development
  • E-learning

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  • DOI: 10.1007/978-3-319-51055-2_1
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Correspondence to Tiago Cardoso .

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© 2017 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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Simão, J. et al. (2017). Using Games for the Phonetics Awareness of Children with Down Syndrome. In: Vaz de Carvalho, C., Escudeiro, P., Coelho, A. (eds) Serious Games, Interaction and Simulation. SGAMES 2016. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 176. Springer, Cham. https://doi.org/10.1007/978-3-319-51055-2_1

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  • DOI: https://doi.org/10.1007/978-3-319-51055-2_1

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-51054-5

  • Online ISBN: 978-3-319-51055-2

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