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Designing the Rules for Rule-Based Design—Conceptual and Generative Models, Axiomatic Design Theory

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Abstract

What is the system of rules capable of supporting rule-based design projects? Are there “good” rules? Is it possible to characterize the criteria for a “good” system of rules? More prosaically, what is a “good” design department or effective R&D? In Chap. 2 we set out the action model for the project and project leader , but systematic design is not limited just to the project.

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Notes

  1. 1.

    The idea of Dominant Design was introduced by Utterback and Abernathy (1975).

  2. 2.

    Readers with a penchant for linear algebra may observe that a triangular matrix can be diagonalized, meaning that after a few linear combinations a triangular matrix can be transformed into a design which satisfies the first axiom.

  3. 3.

    In the remainder of the section we draw on the definitive article of C.E. Kenneth Mees (director of research at Kodak), published in 1916, which would then be superseded by a book published in 1920 and reissued many times (again in 1951, where it was taken as the point of reference in organizing the central research laboratories of the great French companies).

  4. 4.

    Rayon is a cellulose textile fiber used for certain fabrics. It does not have the same strength and elastic properties as silk and consequently of the future nylon.

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Le Masson, P., Weil, B., Hatchuel, A. (2017). Designing the Rules for Rule-Based Design—Conceptual and Generative Models, Axiomatic Design Theory. In: Design Theory. Springer, Cham. https://doi.org/10.1007/978-3-319-50277-9_3

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