Social Agents for Learning in Virtual Environments

  • Agnese Augello
  • Manuel GentileEmail author
  • Frank Dignum
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10056)


Several serious games have been proposed to practice communication strategies in formal contexts. Intelligent virtual agents (IVA) can be used to show the player the effects of a conversational move. In this paper we discuss the key role of using social context for the virtual agents in these serious games. Social practices are exploited to bundle social interactions into standard packages and as a basis to model the deliberation processes of IVAs. We describe a social practice oriented IVA architecture used in the implementation of a serious game for the practicing of communication in medical interviews.


Social practice IVAs Serious games Conversational agents 


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Copyright information

© Springer International Publishing AG 2016

Authors and Affiliations

  1. 1.ICAR - National Research Council of ItalyPalermoItaly
  2. 2.ITD - National Research Council of ItalyPalermoItaly
  3. 3.Utrecht UniversityUtrechtThe Netherlands

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