Skip to main content

Easing Students’ Participation in Class with Hand Gesture Interfaces

Part of the Lecture Notes in Computer Science book series (LNISA,volume 10069)


Students’ participation in traditional classroom settings may be hindered due to various reasons, which interrupt the class flow or cause distraction among the rest of the class members. To tackle that problem, we propose using applications based on touchless hand gestures (THG) that would allow students to interact from their own places. The feasibility of this proposal is analyzed in this work. To do it, we requested students to use two applications from their physical locations. Obtained qualitative results suggest the proposal may be used in an acceptable way as the use of applications based on THG becomes widespread. Actually, students who participated recommend the use of this proposal, since they may be more motivated to participate actively in the development of classes, which would result in better teaching-learning processes.


  • Classroom teaching
  • Touchless hand gestures
  • Natural user interface

This is a preview of subscription content, access via your institution.

Buying options

USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
USD   39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions


  1. Anderson, R.J., Anderson, R., VanDeGrift, T., Wolfman, S., Yasuhara, K.: Promoting interaction in large classes with computer-mediated feedback. In: Wasson, B., et al. (eds.) Designing for Change, pp. 119–123. Kluwer Academic Publishers (2003)

    Google Scholar 

  2. Ratto, M., Shapiro, R.B., Truong, T.M., Griswold, W.G.: The activeclass project: experiments in encouraging classroom participation. In: Wasson, B., et al. (eds.) Designing for Change, pp. 477–486. Kluwer Academic Publishers (2003)

    Google Scholar 

  3. Baloian, N., Pino, J.A., Hardings, J., Hoppe, H.U.: Monitoring student activities with a querying system over electronic worksheets. In: Baloian, N., Burstein, F., Ogata, H., Santoro, F., Zurita, G. (eds.) CRIWG 2014. LNCS, vol. 8658, pp. 38–52. Springer, Heidelberg (2014). doi:10.1007/978-3-319-10166-8_4

    Google Scholar 

  4. Fried, C.B.: In-class laptop use and its effects on student learning. Comput. Educ. 50(3), 906–914 (2008)

    CrossRef  Google Scholar 

  5. Hsu, H.J.: The Potential of Kinect in Education. Int. J. Inform. Educ. Technol. 1(5), 365–370 (2011)

    CrossRef  Google Scholar 

  6. Jagodziński, P., Wolski, R.: Assessment of application technology of natural user interfaces in the creation of a virtual chemical laboratory. J. Sci. Educ. Technol. 24(1), 16–28 (2015)

    Google Scholar 

  7. Lin, T.Y., Chen, C.F., Huang, D.Y., Huang, C.W., Chen, G.D.: Using resource of classroom and content of textbook to build immersive interactive learning playground. In: ICALT 2014, pp. 244–248. IEEE Press (2014)

    Google Scholar 

  8. Sommool, Worapot, Battulga, Batbaatar, Shih, Timothy K., Hwang, Wu-Yuin: Using kinect for holodeck classroom: a framework for presentation and assessment. In: Wang, Jhing-Fa, Lau, Rynson (eds.) ICWL 2013. LNCS, vol. 8167, pp. 40–49. Springer, Heidelberg (2013)

    CrossRef  Google Scholar 

  9. Blum, T., Kleeberger, V., Bichlmeier, C., Navab, N.: mirracle: an augmented reality magic mirror system for anatomy education. In: VRW 2012, pp. 115–116. IEEE Press (2012)

    Google Scholar 

  10. Erazo, O., Pino, J. A.: Predicting task execution time on natural user interfaces based on touchless hand gestures. In: IUI 2015, pp. 97–109. ACM Press (2015)

    Google Scholar 

Download references


This work was partially supported by SENESCYT (Ecuador), NIC (DCC, Universidad de Chile), and Fondecyt 1161200 (Chile).

Author information

Authors and Affiliations


Corresponding author

Correspondence to Orlando Erazo .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and Permissions

Copyright information

© 2016 Springer International Publishing AG

About this paper

Cite this paper

Erazo, O., Baloian, N., Pino, J.A., Zurita, G. (2016). Easing Students’ Participation in Class with Hand Gesture Interfaces. In: García, C., Caballero-Gil, P., Burmester, M., Quesada-Arencibia, A. (eds) Ubiquitous Computing and Ambient Intelligence. UCAmI 2016. Lecture Notes in Computer Science(), vol 10069. Springer, Cham.

Download citation

  • DOI:

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-48745-8

  • Online ISBN: 978-3-319-48746-5

  • eBook Packages: Computer ScienceComputer Science (R0)