Media of Attraction: A Media Archeology Approach to Panoramas, Kinematography, Mixed Reality and Beyond

  • Rebecca RouseEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10045)


This paper presents a new concept for understanding contemporary interactive works created with emerging or new media, such as virtual and augmented reality, as part of a larger historically informed category called media of attraction. Inspired by scholarship in film history and media archaeology, the media of attraction concept connects contemporary digital experiments to earlier forms including cabinets of curiosity, 18th century panoramas, pre-filmic moving image technologies, vaudeville, early film or kinematography, and others. Foundational elements defining media of attraction are laid out and discussed. This new approach has profound implications for how work created today is valued and understood, how central debates in the field can be re-contextualized, and how notions of progress can be radically reframed.


Augmented Reality Mixed Reality Interactive Narrative Early Film Magic Lantern 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer International Publishing AG 2016

Authors and Affiliations

  1. 1.Department of Communication + MediaRensselaer Polytechnic InstituteTroyUSA

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