Abstract
Coastal flood is a major risk for the French Atlantic coast and its island territories, and its management is a key issue for local authorities. Good management of this risk requires understanding the need for a trade-off between occupant safety, attractiveness of the island, environmental development, costs minimisation and population satisfaction. But such a trade-off can be difficult to find and to understand, for both decision makers and the population. SPRITE is a serious game aiming to answer this problem by placing the player in the role of a decision maker and letting them explore various (more or less balanced) policies. The knowledge gained from playing SPRITE can benefit both decision makers, enabling them to make more informed decisions, and residents, helping them to understand the issues involved in territory management.
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Acknowledgements
SPRITE was initially developed by a multidisciplinary team at the CNRS MAPS 8 thematic school (https://maps.hypotheses.org/evenements-maps-passes/maps-8) organised by the MAPS network dedicated to multi-agent modelling applied to spatial phenomena. SPRITE then served as a basis for the LittoSim project (directed by Nicolas Bécu and Marion Amalric) funded by CNRS Défi Littoral call 2015, that developed a new, refined, and multiplayer model. Further refinement of SPRITE (in particular with hydrological and political factors) is ongoing in the MAGIL project (directed by Eric Barthelemy) funded by CNRS Défi Littoral call 2016.
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Adam, C., Taillandier, F., Delay, E., Plattard, O., Toumi, M. (2016). SPRITE – Participatory Simulation for Raising Awareness About Coastal Flood Risk on the Oleron Island. In: Díaz, P., Bellamine Ben Saoud, N., Dugdale, J., Hanachi, C. (eds) Information Systems for Crisis Response and Management in Mediterranean Countries. ISCRAM-med 2016. Lecture Notes in Business Information Processing, vol 265. Springer, Cham. https://doi.org/10.1007/978-3-319-47093-1_4
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