EyeCo: Effects of Shared Gaze on Social Presence in an Online Cooperative Game

  • Bernhard Maurer
  • Michael Lankes
  • Barbara Stiglbauer
  • Manfred Tscheligi
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9926)

Abstract

This paper investigates the effects of a shared gaze approach on social presence in an online cooperative game. We explored how a shared gaze visualization changes how players work together and form collaborative strategies based on different combinations of gaze interaction and verbal communication. Our study findings highlight the positive influence of a shared gaze visualization on team cohesion and involvement towards increased perceived social presence among cooperating team members. With our findings we want to inform game designers with insights on the inclusion of gaze-based interaction in remote gaming settings and whether this can strengthen the social bond between players. Our approach aims at fostering social couplings in remote collaborative gaming and investigates their potential to increase the connectedness between players.

Keywords

Cooperative games Gaze-based interaction Social presence Shared gaze 

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Copyright information

© IFIP International Federation for Information Processing 2016

Authors and Affiliations

  • Bernhard Maurer
    • 1
  • Michael Lankes
    • 2
  • Barbara Stiglbauer
    • 3
  • Manfred Tscheligi
    • 1
  1. 1.Center for Human-Computer InteractionUniversity of SalzburgSalzburgAustria
  2. 2.Department of Digital MediaUniversity of Applied Sciences Upper AustriaHagenbergAustria
  3. 3.Department of Education and PsychologyJohannes Kepler University LinzLinzAustria

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