Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game

  • Alexander Golombek
  • Michael Lankes
  • Jürgen Hagler
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9926)

Abstract

In this paper we present Vancouver Maneuver, a game for mobile devices using Augmented Reality software to create a cooperative board game experience. Utilizing principles from both digital and analogue board game design, a hybrid game design approach is proposed in order to identify applicable mechanics. By doing so we combine the physical and social aspects of co-located tabletop gaming with the computing power and aesthetics of digital games.

Keywords

Augmented Reality Board games Co-located play 

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Copyright information

© IFIP International Federation for Information Processing 2016

Authors and Affiliations

  • Alexander Golombek
    • 1
  • Michael Lankes
    • 1
  • Jürgen Hagler
    • 1
  1. 1.Department of Digital MediaUniversity of Applied Sciences Upper AustriaHagenbergAustria

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