Skip to main content

Emergence

  • Chapter
  • First Online:
  • 1087 Accesses

Part of the book series: Springer Series on Cultural Computing ((SSCC))

Abstract

This chapter establishes a broad understanding of emergence and provides a tool for classifying it, the Taxonomy of Emergence in Interactive Art (TEIA) . This framework sits across the debated concept of emergence. It draws on the variety of understandings of emergence in the physical and life sciences through to design research communities, to reveal differences and similarities between them. The classifications fit an overarching, broad understanding of emergence as occurring when a new form or concept appears that was not directly implied by the context from which it arose; and where this emergent whole ’ is more than a simple sum of the parts . Emergence also has some core qualities and characteristics. As implied by the definition, something new is created that is a whole with parts, which exists across levels and has the potential for feedback between those levels, namely from the whole to the parts. Unpredictability , creativity and open-endedness and the subjective interpretation of emergence are other key concerns that have come out of emergence literature. A new concept that I introduce here is referencing . While new to the domain of emergence it is significant to the visual arts. It facilitates a more differentiated understanding of emergence in the context of interactive art by distinguishing those instances of emergence that are associated with something else in the world (as in figurative and representational work in the visual arts) from the more direct and material concerns of Concrete art . The various qualities of emergence and organizing TEIA discussed here go on to inform the analytical and creative activities in later chapters. A more in-depth discussion of emergence follows in Chap. 7, for the interested reader.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Notes

  1. 1.

    Further discussion of emergent shapes can be found in Chap. 7.

  2. 2.

    Interestingly, the early Gestalt conception of a whole as both coming about from the interaction of parts and informing how those parts relate to one another mentioned above also expresses this idea of feedback (Wertheimer 1938). Once again we can see similar understandings of emergence across disciplines.

References

  • Arnheim R (1996) Form as creation. In: Arnheim R (ed) The split and the structure twenty eight essays. University of California Press, Berkeley, pp 151–155

    Google Scholar 

  • Baljeu J (1974) Theo van Doesburg, First American Edition. Macmillan Publishing Co. Inc, New York

    Google Scholar 

  • Ball P (1999) The Self-Made Tapestry: Pattern Formation in Nature. Oxford University Press, Oxford

    Google Scholar 

  • Bar-Yam Y (2002) General features of complex systems. Encyclopedia of life support systems EOLSS. UNESCO Publishers, Oxford

    Google Scholar 

  • Berry R (1998) Feeping Creatures, interactive artwork

    Google Scholar 

  • Cariani P (1991) Emergence and artificial life. In: Langton CG, Taylor C, Farmer JD, Rasmussen S (eds). Addison-Wesley, pp 775–797

    Google Scholar 

  • Chilvers I (2009) Concrete art. Oxford University Press, Oxford

    Google Scholar 

  • Chipp HB (1968) Neo plasticism and constructivism in abstract and non-objective art. In: Chipp HB (ed) Theories of modern art a sourcebook for artists and critics. U.C. Press, USA, pp 309–366

    Google Scholar 

  • Crutchfield JP (1994) Is anything ever new? Considering emergence. In: Cowan G, Pines D, Melzner D (eds) Complexity: metaphors, models, and reality. Addison-Wesley, Reading, pp 479–497

    Google Scholar 

  • Eco U (1962) The poetics of the open work. In: Bishop C (ed) Participation. The MIT Press, London, pp 20–40

    Google Scholar 

  • Edmonds EA (1995) Creativity: interacting with computers (panel discussion). In: Edmonds EA, Katz I, Mack R et al (eds) CHI ’95 conference on human factors in computing systems. SIGCHI: ACM Special Interest Group on Computer-Human Interaction. ACM Press, Denver, pp 185–186

    Google Scholar 

  • Edmonds EA, Soufi B (1992) The computational modelling of emergent shape in design. In: Gero JS, Sudweeks (eds) Computational models of creative design. University of Sydney, Sydney, pp 173–190

    Google Scholar 

  • Edmonds EA, Candy L, Jones R, Soufi B (1994) Support for collaborative design: agents and emergence. Commun ACM 37:41–47

    Article  Google Scholar 

  • Emmeche C (1994) What is Life? In: The Garden in the Machine The Emerging Science of Artificial Life. Princeton University Press, pp 23–46

    Google Scholar 

  • Emmeche C, Køppe S, Stjernfelt F (1997) Explaining emergence towards an ontology of levels. J Gen Philos Sci 28:83–119

    Article  Google Scholar 

  • Flake GW (1998) The computational beauty of nature computer explorations of fractals, chaos, complex systems, and adaptation. A Bradford Book, Cambridge

    MATH  Google Scholar 

  • Gabo N (1937) The constructive idea in art. In: Circle: international survey of constructivist art, 1st edn. London

    Google Scholar 

  • Gero JS (1996) Creativity, emergence and evolution in design. Knowl Based Syst 9:435–448

    Article  Google Scholar 

  • Gooding M (2001) Abstraction: an introduction. In: Gooding M (ed) Abstract Art. Tate Publishing, Cambridge University Press, Cambridge, pp 6–11

    Google Scholar 

  • Holland JH (1998) Emergence from chaos to order. Addison-Wesley, Redwood city

    MATH  Google Scholar 

  • Laughlin RB, Pines D (2000) The theory of everything. Proc Nat Acad Sci (PNAS) 97:28–31. doi:10.1073/pnas.97.1.28

    Article  MathSciNet  Google Scholar 

  • Lewes GH (1875) Resultants and emergents. Problems of life and mind. James R. Osgood and Company, Boston, pp 368–375

    Google Scholar 

  • Mill JS (1889) On the composition of causes. In: a system of logic ratiocinative and inductive being a connected view of the principles of evidence and the methods of scientific investigation, Peoples. Longmans, Green, & Co., London, pp 242–247

    Google Scholar 

  • Mitchell WJ (1990) A new agenda for computer aided design. In: McCullough M, Mitchell WJ, Purcell P (eds) The electronic design studio architectural knowledge and media in the computer era. The MIT Press, Cambridge, pp 27–43

    Google Scholar 

  • Mitchell WJ (1993) A computational view of design creativity. In: Gero JS, Maher ML (eds) Modeling creativity and knowledge-based creative design. Laurence Erlbaum Associates Inc., Hillsdale, pp 25–42

    Google Scholar 

  • Dictionaries Oxford (2010) Reductionism. Oxford University Press, Oxford

    Google Scholar 

  • Pickard-Cambridge WA (tran) (2015) Topics/Aristotle. eBooks@Adelaide, Adelaide

    Google Scholar 

  • Poon J, Maher ML (1996) Emergent behaviour in co-evolutionary design. Artificial intelligence in design. Springer, The Netherlands, pp 703–722

    Google Scholar 

  • Prusinkiewicz P, Lindenmayer A (1990) The algorithmic beauty of plants, electronic version published Springer, New York, in 1990 and reprinted in 1996. Springer

    Google Scholar 

  • Resnick M (1994) Turtles, termites, and traffic jams explorations in massively parallel microworlds. The MIT Press, Cambridge

    Google Scholar 

  • Reynolds CW (1987) Flocks, herds, and schools: a distributed behavioral model. In: Stone MC (ed) Proceedings of the 14th annual conference on computer graphics and interactive techniques (Siggraph 87). ACM Press, pp 25–34

    Google Scholar 

  • Rinaldo KE (1999) The Flock. Leonardo, The MIT Press, pp 405–407

    Google Scholar 

  • Salen K, Zimmerman E (2004) Rules of play game design fundamentals. The MIT Press, Cambridge

    Google Scholar 

  • Seevinck J (2008) +-now, interactive artwork

    Google Scholar 

  • Seevinck J (2014) Of me With me, interactive artwork

    Google Scholar 

  • Sommerer C, Mignonneau L (eds) (1998) Art as a living system. In: Art @ science. Springer, Vienna

    Google Scholar 

  • Soufi B, Edmonds EA (1995) A framework for the description and representation of emergent shapes. In: Teh M, Tan R (eds) Proceedings of computer-aided architectural design (CAAD) futures. Singapore, pp 411–422

    Google Scholar 

  • Thompson DW (1992) On growth and form: the complete revised edition. Dover Publications, Momence

    Book  Google Scholar 

  • Weber M, Esfeld M (2008) Holism in the sciences. Encyclopedia of Life Support Systems (EOLSS), vol 1. UNESCO, Paris, pp 91–109

    Google Scholar 

  • Wertheimer M (1938) Gestalt theory. In: Ellis WD (ed) Source book of gestalt psychology. Harcourt, Brace and Co., New York, pp 1–11

    Google Scholar 

  • Wolfram S (2002) A New Kind of Science. Wolfram Media, Inc., Champaign, IL USA

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Jennifer Seevinck .

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Seevinck, J. (2017). Emergence. In: Emergence in Interactive Art. Springer Series on Cultural Computing. Springer, Cham. https://doi.org/10.1007/978-3-319-45201-2_2

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-45201-2_2

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-45199-2

  • Online ISBN: 978-3-319-45201-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics