Initial Performance Assessment of a Control Interface for Unmanned Ground Vehicle Operation Using a Simulation Platform
The successful navigation of Unmanned ground vehicles (UGV) is important as UGVs are being increasingly integrated into tactical and reconnaissance operations. Not only is there the possibility of winding environments but also the narrow passage of obstacles. This study investigated a participant’s ability to navigate a maze environment incorporating narrow hallways, with two different user interfaces, using human in the loop simulation. Participants used a game controller and customized user interface to navigate a simulated UGV through a simulated maze environment. Results indicated that the video-plus-map interface displaying both video and LiDAR data required more time to complete compared to an interface displaying video-only data.
KeywordsUGV Human in the loop Simulation Human-robot interaction
Material presented in this paper is a product of the CREATE-GV Element of the Computational Research and Engineering Acquisition Tools and Environments (CREATE) Program sponsored by the U.S. Department of Defense HPC Modernization Program Office. This effort was sponsored under contract number W912HZ-13-C-0037.
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