Application of Eye Tracking to Support Children’s Vision Enhancing Exercises

  • Pawel Kasprowski
  • Michalina Dzierzega
  • Katarzyna Kruk
  • Katarzyna Harezlak
  • Erita Filipek
Conference paper

DOI: 10.1007/978-3-319-39796-2_7

Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 471)
Cite this paper as:
Kasprowski P., Dzierzega M., Kruk K., Harezlak K., Filipek E. (2016) Application of Eye Tracking to Support Children’s Vision Enhancing Exercises. In: Piętka E., Badura P., Kawa J., Wieclawek W. (eds) Information Technologies in Medicine. Advances in Intelligent Systems and Computing, vol 471. Springer, Cham

Abstract

The paper presents the results of an initial experiment aimed to check if it is possible to enhance a low vision stimulation intervention with interactive games. There were 35 children with normal vision and various vision deficits examined using three different interactive games. The interactivity was achieved with the usage of an eye tracker—a device that is able to register eye movements and recalculate it to a gaze point—a place on a screen where a child is looking at. The obtained results are encouraging as most of the children were able to fulfill all games’ achievements and expressed their engagement.

Keywords

Eye tracking Low vision Vision stimulation 

Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Pawel Kasprowski
    • 1
  • Michalina Dzierzega
    • 1
  • Katarzyna Kruk
    • 1
  • Katarzyna Harezlak
    • 1
  • Erita Filipek
    • 2
  1. 1.Silesian University of TechnologyGliwicePoland
  2. 2.Department of Paediatric Ophthalmology, School of Medicine in KatowiceMedical University of SilesiaKatowicePoland

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