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Implementing the Complete Chain to Distribute Interactive Multi-stream Multi-view Real-Time Life Video Content

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Applications and Usability of Interactive TV (CTVDI 2015, jAUTI 2015)

Abstract

This paper presents the development of a complete end-to-end solution for the broadcast of Multi-Stream Multi-view Real-Time Life Video Content that makes use of the new chips implementing full-spectrum receiver chips that can decode up to 16 TV channels simultaneously and pass them to the video processing chips of the Set-Top Boxes. Managing that complex video content from a user’s perspective requires adding interactive ways to increase user experience.Interactivity can either be directly managed on the main screen through the Set Top Box or on a Second Screen that is wireless connected to the Set Top Box. Several underlying technologies have been implemented that involve: the production head ends that include adding time stamps in the protocol for synchronizing streams and views; the GStreamer technology for scaling videos in real-time and the responsive design used for the 2nd screen apps management.

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References

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Acknowledgments

Authors would like to thank the support for the ST team in APPSGATE, Jean-Christophe Pont and Jerome Maupay and also from other colleagues at VSN and colleagues from Fluendo concerning initial discussions on their open framework. Authors would like to thank also CDTI for funding the project APPSGATE at Spanish level with the project reference IDI-20130632.

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Correspondence to Marc Codina .

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Codina, M., Gonzalez, J., Barroso, A., Caball, J., Carrabina, J. (2016). Implementing the Complete Chain to Distribute Interactive Multi-stream Multi-view Real-Time Life Video Content. In: Abásolo, M., Perales, F., Bibiloni, A. (eds) Applications and Usability of Interactive TV. CTVDI jAUTI 2015 2015. Communications in Computer and Information Science, vol 605. Springer, Cham. https://doi.org/10.1007/978-3-319-38907-3_3

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  • DOI: https://doi.org/10.1007/978-3-319-38907-3_3

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-38906-6

  • Online ISBN: 978-3-319-38907-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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