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Beatfield: An Open-Meaning Audiovisual Exploration

  • Raul MasuEmail author
  • Andrea Conci
  • Zeno Menestrina
  • Fabio Morreale
  • Antonella De Angeli
Conference paper

Abstract

This paper presents Beatfield, a musical installation that allows players to explore an audiovisual landscape by positioning tangible objects on an augmented game board. The underlying idea of the installation was the proposition of an artefact that could encourage heterogeneous interpretations. Beatfield had to offer a multitude of interpretations and ways of appropriating the system; there would be not a right or wrong way to play with it. To this end, the design of the installation integrated related work on open-ended interaction, ambiguity, and appropriation with enigmatic aesthetics, ambiguous interaction strategies, and unpredictable mapping between user input and audiovisual output. The results collected from a user study confirmed the potential of the installation to stimulate a variety of different experiences and interaction strategies.

Keywords

Interaction Strategy Rhythmic Pattern Tangible Interface Rhythmical Pattern Tangible Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Raul Masu
    • 1
    Email author
  • Andrea Conci
    • 1
  • Zeno Menestrina
    • 1
  • Fabio Morreale
    • 1
    • 2
  • Antonella De Angeli
    • 1
  1. 1.InterAction Laboratory, Department of Information Engineering and Computer ScienceUniversity of TrentoTrentoItaly
  2. 2.Centre for Digital Music, School of EECSQueen Mary University of LondonLondonUK

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