The Moody Mask Model

A Hybrid Model for Creating Dynamic Personal Interactions in an Interactive Setting
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9445)


This paper proposes a new relation model, called “The Moody Mask model”, for Interactive Digital Storytelling (IDS), based on Franceso Osborne’s “Mask Model” from 2011. This, mixed with some elements from Chris Crawford’s Personality Models, is a system designed for dynamic interaction between characters in an interactive setting. The system was evaluated with a quantitative study investigating the impact of interactivity, with some open-ended questions for qualitative analysis. Furthermore, it was compared with other IDS applications, using the common evaluation method “UxTool”. We found that the Moody Mask model was not significantly improved by adding interactivity, except in a few logical areas. It also performed worse than other IDS applications in all areas. The participants reported issues with the lack of feedback from direct actions, repetitive actions, and problems with the story scenario and UI. With these issues solved, though, there are indications that this model might have potential.


The Mask Model Personality models UxTool Characters Relations Interactive Digital Storytelling AI 


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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.Section of Medialogy, Department of Architecture, Design and Media TechnologyAalborg University, CopenhagenCopenhagenDenmark

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