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Design-Based Learning in Classrooms Using Playful Digital Toolkits

  • K. J. Scheltenaar
  • J. E. C. van der Poel
  • M. M. Bekker
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9353)

Abstract

The goal of this paper is to explore how to implement Design Based Learning (DBL) with digital toolkits to teach 21st century skills in (Dutch) schools. It describes the outcomes of a literature study and two design case studies in which such a DBL approach with digital toolkits was iteratively developed. The outcome is described in the form of a framework that explains how to consider different perspectives, such as the DBL process, the role of the teacher, the use of a digital toolkit and the framing of the design brief in relation to setting learning goals that are suitable for a school context. The design cases indicate that DBL with digital toolkits can play a valuable role in teaching 21st Century skills, such as problem solving, creativity, and digital literacy to children in schools, if the other components of the framework, such as school’s learning goals, are taken into account.

Keywords

playful learning design-based learning creative learning digital toolkits construction toolkits children 21st century skills 

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • K. J. Scheltenaar
    • 1
  • J. E. C. van der Poel
    • 1
  • M. M. Bekker
    • 1
  1. 1.Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands

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