Abstract
We consider two-player games with reachability objectives played on transition systems of succinct one-counter machines, that is, machines where the counter is incremented or decremented by a value given in binary. We show that the winner-determination problem is EXPSPACE-complete regardless of whether transitions are guarded by constraints on the counter or if the counter is restricted to non-negative values.
This work was supported by the ERC inVEST (279499) project.
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Hunter, P. (2015). Reachability in Succinct One-Counter Games. In: Bojanczyk, M., Lasota, S., Potapov, I. (eds) Reachability Problems. RP 2015. Lecture Notes in Computer Science(), vol 9328. Springer, Cham. https://doi.org/10.1007/978-3-319-24537-9_5
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DOI: https://doi.org/10.1007/978-3-319-24537-9_5
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