Augmented Reality-Based Simulations Embedded in Problem Based Learning Courses

  • Diego Villarán
  • María Blanca Ibáñez
  • Carlos Delgado Kloos
Conference paper

DOI: 10.1007/978-3-319-24258-3_55

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9307)
Cite this paper as:
Villarán D., Ibáñez M.B., Kloos C.D. (2015) Augmented Reality-Based Simulations Embedded in Problem Based Learning Courses. In: Conole G., Klobučar T., Rensing C., Konert J., Lavoué É. (eds) Design for Teaching and Learning in a Networked World. Lecture Notes in Computer Science, vol 9307. Springer, Cham

Abstract

Augmented reality is a technology that can be used to deploy Problem Based Learning activities that immerse students into meaningful learning activities by overlaying digital information; such as audio, video, 3D simulations, etc., to the vision of the real world. This paper explores the integration of augmented reality based activities in web courses providers and proposes a communication flow between an augmented reality application and a web based learning course provider.

Keywords

Augmented reality Problem based learning E-learning 

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Diego Villarán
    • 1
  • María Blanca Ibáñez
    • 1
  • Carlos Delgado Kloos
    • 1
  1. 1.Departamento de Ingeniería TelemáticaUniversidad Carlos III de MadridMadridSpain

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