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Bokeh Effects Based on Stereo Vision

  • Dongwei LiuEmail author
  • Radu Nicolescu
  • Reinhard Klette
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9256)

Abstract

Bokeh, a sought-after photo rendering style of out-of-focus blur, typically aims at an aesthetic quality which is not available to low-end consumer grade cameras due to the lens design. We present a bokeh simulation method using stereo-vision techniques. We refine a depth map obtained with stereo matching with a little user interaction. A depth-aware bokeh effect is then applied with user-adjustable apertures sizes or shapes. Our method mainly aims at the visual quality of the bokeh effect rather than time efficiency. Experiments show that our results are natural-looking, and can be similar to the bokeh effect of a real-world bokeh-capable camera system.

Keywords

Depth Information Stereo Vision Stereo Match Stereo Pair Object Edge 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.Department of Computer ScienceThe University of AucklandAucklandNew Zealand
  2. 2.School of EngineeringAuckland University of TechnologyAucklandNew Zealand

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