Comparing Fatigue When Using Large Horizontal and Vertical Multi-touch Interaction Displays
- Cite this paper as:
- Al-Megren S., Kharrufa A., Hook J., Holden A., Sutton S., Olivier P. (2015) Comparing Fatigue When Using Large Horizontal and Vertical Multi-touch Interaction Displays. In: Abascal J., Barbosa S., Fetter M., Gross T., Palanque P., Winckler M. (eds) Human-Computer Interaction – INTERACT 2015. INTERACT 2015. Lecture Notes in Computer Science, vol 9299. Springer, Cham
We report on a user study that compared muscle fatigue experienced when using a large multi-touch display in horizontal and vertical configurations over a one-hour period. Muscle fatigue is recognized as the reduction in a muscle’s capacity to generate force or power output and was measured objectively and subjectively before and after a puzzle-solving task. While subjective measures showed a significant level of overall arm muscle fatigue after the task for both configurations, objective measures showed a significant level of muscle fatigue on the middle deltoids and the non-dominant extensor digitorum for the vertical configuration only. We discuss the design implications of these findings and suggest relevant future areas of investigation.