Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks

  • Fernando Garcia-Sanjuan
  • Alejandro Catala
  • Geraldine Fitzpatrick
  • Javier Jaen
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9297)


Digital tabletops present numerous benefits in face-to-face collaboration environments. However, their integration in real settings is complicated by cost and fixed location. In this respect, building table-like environments using several handheld devices such as tablets or smartphones provides a promising alternative but is limited to touch interaction only. We propose instead another kind of “around-device” interaction (ADI) technique using the built-in front camera of these devices and fiducial frame markers, which presents advantages including better awareness and less interference. This paper contributes a first step in exploring the potential of this interaction technique by conducting a usability test comparing several ergonomic factors that may have an effect on the very first operation of the interaction: the acquisition of the marker.


Around-Device Interaction (ADI) Tablets Fiducial markers Frame markers Multi-Display Environments (MDE) Usability study 



This work received financial support from Spanish MINECO (projects TIN2010-20488 and TIN2014-60077-R), from Universitat Politècnica de València (UPV-FE-2014-24), and from GVA (APOSTD/2013/013 and ACIF/2014/214).


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Copyright information

© IFIP International Federation for Information Processing 2015

Authors and Affiliations

  • Fernando Garcia-Sanjuan
    • 1
  • Alejandro Catala
    • 1
  • Geraldine Fitzpatrick
    • 2
  • Javier Jaen
    • 1
  1. 1.ISSI/DSICUniversitat Politècnica de ValènciaValenciaSpain
  2. 2.HCI GroupVienna University of Technology (TU Wien)ViennaAustria

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