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An “Origami” Support System by Using Finger Gesture Recognition

  • Koji NishioEmail author
  • Kazuto Yamamoto
  • Ken-ichi Kobori
Conference paper
Part of the Communications in Computer and Information Science book series (CCIS, volume 528)

Abstract

We propose “Origami” simulation system using finger gesture recognition. “Origami” is a traditional and popular game using a square sheet of paper in Japan. It is built up only by folding called “Ori” operation. Thus the rule of “Origami” is very simple. However, it is difficult for children to use complicated “Ori” and it is necessary to retry “Ori” operation again and again. On the other hand, the durability of paper is limited. Therefore by using virtual paper and finger gesture recognition, there is no limitation of durability and people who play “Origami” can retry “Ori” operation until they are satisfied. Our system projects “Origami” image on the grass table and tracks fingers by using LEAP motion that is one of depth sensors. In addition, our system recognizes “Ori” gestures with finger motions and folds “Origami”. Using our system, people can plays “Origami” with a feeling of folding a real paper.

Keywords

Finger-motion Hand-gesture Image-recognition Paper-craft 

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.Osaka Institute of TechnologyHirakata-CityJapan

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