From Trebizond to Al-Andalus: Visualizing the Late Medieval Mediterranean

  • Eurydice S. GeorganteliEmail author
  • Ioanna N. Koukouni
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9177)


No place can better represent the meeting of cultures in late medieval Europe than the Mediterranean. Intellectual, artistic, and societal interactions during this time have impacted material culture on many levels. These interactions are yet visible in coins, monuments, cityscapes, languages, music, ideas, knowledge, and technologies. Byzantine, medieval Islamic, Norman, Italian, and Crusader coins have been the dominant evidence of cultural interactions between opposing Mediterranean shores. This paper presents aspects of cultural encounters in the late medieval Mediterranean, visualized in storylines and accompanying digitized datasets, and supported by computer technologies and related digital applications.


Late medieval mediterranean Cultural heritage Coins Intercultural dialogue Digital cultural heritage Mobile applications Cloud-based platforms Personalization 



With a contribution on COOLTURA by Silvia de los Rios (UPM), Maria Fernanda Cabrera-Umpierrez (UPM), Maria Teresa Arredondo (UPM).


  1. 1.
    Abulafia, D.: The Great Sea, A Human History of the Mediterranean. Oxford University Press, London (2011)CrossRefGoogle Scholar
  2. 2.
    Addison, A.C. et al. (eds.) Proceedings of the 2013 Digital Heritage International Congress, vol. 1, pp. xiii-xiv, Marseilles (2013)Google Scholar
  3. 3.
    Ardissono, L., Kuflik, T., Petrelli, D.: Personalisation in cultural heritage: the road travelled and the one ahead. User Model. User-Adapt. Inter. 22(1–2), 73–99 (2012)CrossRefGoogle Scholar
  4. 4.
    Davies J.: On-site digital heritage interpretation: current uses and future possibilities in world heritage sites. Unpublished MA thesis, Department of Archaeology, Durham University (2014)Google Scholar
  5. 5.
    Georganteli, E., Cook, B.: Encounters. D. Giles, London (2006)Google Scholar
  6. 6.
    Georganteli, E.S., Koukouni, I.N.: Designing personalised itineraries for Europe’s cultural routes. In: Stephanidis, C., Antona, M. (eds.) UAHCI 2014, Part II. LNCS, vol. 8514, pp. 693–704. Springer, Heidelberg (2014)Google Scholar
  7. 7.
    Goodale, P. et al.: Pathways to discovery: supporting exploration and information use in cultural heritage collections. In: Proctor, N., Cherry, R. (eds.) Museums and the Web Asia 2013, Silver Spring, MD, Museums and the Web (2013)Google Scholar
  8. 8.
    Ioannidis, Y., et al.: One object, many stories: Introducing ICT in museums and collections through digital storytelling. First Digit. Heritage Int. Congr. 1, 421–424 (2013)Google Scholar
  9. 9.
    Kee, K. (ed.): Pastplay, Teaching and Learning History with Technology. The University of Michigan Press, Ann Arbor (2014)Google Scholar
  10. 10.
    Lister, M., Dovey, J., Giddings, S., Grant, I., Kelly, K.: New Media: A critical introduction. Oxon & NYC, Abingdon (2009)Google Scholar
  11. 11.
    Lombardon, V., Damiano, R.: Storytelling on mobile devices for cultural heritage. New Review of Hypermedia and Multimedia. 18(1–2), 11–35 (2012)CrossRefGoogle Scholar
  12. 12.
    Lopez, R.S.: Benedetto Zaccaria. Ammiraglio e Mercante nella Genova del Duecento, Genoa (2004)Google Scholar
  13. 13.
    Mayes, J.T.: Cognitive tools a suitable case for learning. In: Kommers, P., Jonassen, D., Mayes, J.T. (eds.) Cognitive Tools for Learning, pp. 7–18. Springer, Heidelberg (1992)CrossRefGoogle Scholar
  14. 14.
    Miller, W.: The Zaccaria of Phocaea and Chios (1275-1329). J. Hellenic Stud. 31, 42–55 (1911)CrossRefGoogle Scholar
  15. 15.
    Rahaman, H., Kiang, T.B.: Interpreting digital heritage: a conceptual model with end-users perspective. Int. J. Archit. Comput. 9(1), 99–113 (2011)CrossRefGoogle Scholar
  16. 16.
    Smith, B.: Digital heritage and cultural content in Europe. Museum Int. 54(4), 41–51 (2002)CrossRefGoogle Scholar
  17. 17.
    Spufford, P.: Power and Profit. The Merchant in Medieval Europe. Thames & Hudson Ltd, London (2002)Google Scholar
  18. 18.
    Taylor, S.E., Thomson, S.C.: Stalking the elusive ‘vividness’ effect. Psychol. Rev. 89(2), 155–181 (1982)CrossRefGoogle Scholar
  19. 19.
    The ICOMOS Charter for the Interpretation and Preservation of Cultural Heritage Sites.
  20. 20.
  21. 21.
    Museums Association.
  22. 22.
  23. 23.
    UNESCO 4th World Forum on Lifelong Learning.
  24. 24.
    Association for Heritage Interpretation.
  25. 25.
    European Association for Heritage Interpretation.
  26. 26.
  27. 27.
    Digitalt Fortalt.
  28. 28.
  29. 29.
  30. 30.
    Blind Mice Design.

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.School of History and CulturesUniversity of BirminghamBirminghamUK

Personalised recommendations