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Understanding and Improving Collaborative Skills Among Individuals with ASD in a Distributed Virtual Environment

  • Arpan Sarkar
  • Joshua WadeEmail author
  • Zachary Warren
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9177)

Abstract

Individuals with Autism Spectrum Disorders (ASD) evidence core impairments regarding social interaction and communication. These impairments can inhibit the ability of individuals with ASD from effectively engaging with peers and collaborating on goal-oriented tasks. Recently collaborative virtual environment (CVE) in which individuals with ASD can interact with one another or with a therapist to achieve some common goal has been proposed for social competence interventions (SCI) for these individuals. In this paper, we present the design of a distributed CVE for playing the classic video game pong to be used for SCI. This collaborative game can be played at several different modes ranging from one player against an artificial agent in one computer to two players against each other in two different computers. The system functionality and robustness were validated through a small user study. In the future, this CVE will be evaluated with children and adolescents with ASD.

Keywords

Collaborative Virtual Environment (CVE) Autism Spectrum Disorder (ASD) 

Notes

Acknowledgment

This work was supported in part by the National Institute of Health Grant 1R01MH091102-01A1, National Science Foundation Grant 0967170 and the Hobbs Society Grant from the Vanderbilt Kennedy Center.

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.University School of NashvilleNashvilleUSA
  2. 2.Electrical Engineering and Computer ScienceNashvilleUSA
  3. 3.Treatment and Research Institute for Autism Spectrum Disorders (TRIAD)NashvilleUSA
  4. 4.Pediatrics, Psychiatry and Special EducationVanderbilt UniversityNashvilleUSA

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