Employing Ambient Intelligence Technologies to Adapt Games to Children’s Playing Maturity

  • Emmanouil ZidianakisEmail author
  • Ioanna Zidianaki
  • Danae Ioannidi
  • Nikolaos Partarakis
  • Margherita Antona
  • George Paparoulis
  • Constantine Stephanidis
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9177)


Play development is part of the child’s growth and maturation process since birth. Games in general, and technologically augmented games in particular, can play a fundamental role in this process. This paper introduces the design, implementation and deployment of a new version of the popular Tower Game integrated within an Ambient Intelligence (AmI) simulation space, based on knowledge stemming from the processes and theories used in occupational therapy. An augmented interactive table and a three-dimensional avatar are employed in order to extend the purpose and objectives of the game, so that its applicability expands to the age group of preschool children from 3 to 6 years old. Various augmented artifacts, such as force-pressure sensitive interactive surface, and augmented pen, and a digital dice are integrated in the environment, aiming to enhance children’s play experience. Through such augmented artifacts, the game becomes capable of monitoring and following the progress of each young player, adapt accordingly and provide important information regarding the abilities and skills of the child and his development growth progress over time.


User and context modeling and monitoring User interface adaptation Ambient intelligence Computer games Design for children 



This work is supported by the FORTH-ICS internal RTD Programme ‘Ambient Intelligence and Smart Environments’.


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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Emmanouil Zidianakis
    • 1
    Email author
  • Ioanna Zidianaki
    • 1
  • Danae Ioannidi
    • 1
  • Nikolaos Partarakis
    • 1
  • Margherita Antona
    • 1
  • George Paparoulis
    • 1
  • Constantine Stephanidis
    • 1
    • 2
  1. 1.Institute of Computer ScienceFoundation for Research and Technology – Hellas (FORTH)Heraklion, CreteGreece
  2. 2.Department of Computer ScienceUniversity of CreteRethimnoGreece

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