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A Computational Model to Determine Desirability of Events Based on Personality for Performance Motivational Orientation Learners

  • Somayeh Fatahi
  • Hadi MoradiEmail author
  • Ali Nouri Zonoz
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9192)

Abstract

One of the most important discussions in artificial intelligence is the modeling of human behaviors in virtual environments. The factors such as personality, emotion, and mood are important to model human behaviors. In this paper, we propose a computational model to calculate a user’s desirability as one of the most important factors which in determining the user’s emotions. The main purpose of this research is to find a relationship between personality and emotion in virtual learning environments. The model has been evaluated in a simulated virtual learning environment and the results show that the proposed model formulates the relationship between personality and emotions with high precision.

Keywords

Personality Emotion User’s status Desirability 

Notes

Acknowledgments

This work is partially supported by the Iranian Cognitive Sciences and Technologies Council.

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Somayeh Fatahi
    • 1
    • 2
  • Hadi Moradi
    • 1
    • 3
    Email author
  • Ali Nouri Zonoz
    • 1
  1. 1.School of Electrical and Computer EngineeringUniversity of TehranTehranIran
  2. 2.Department of Computer ScienceDalhousie UniversityHalifaxCanada
  3. 3.Intelligent Systems Research InstituteSKKUSeoulSouth Korea

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